Pause Menu Visuals Why do we need a pause menu? Well, honestly we don’t need a pause menu, however we as a group have decided that a pause menu would be a good idea to include in the game to show the objectives the player has to complete. I have been asked by the lead artist to… Continue reading Kevin’s Game Work
This sadly is the final update of the game, everything must come to a close and deadlines are deadlines and we must keep to them. Throughout the development of the game i enjoyed making the art assets and at times some of the code when the engine wasn’t crashing on us. I’ve enjoyed making the… Continue reading Final Update & Alpha/Beta Testing results
Putting sound into the game was really easy to implement into the game, all I need to do was drag and drop I found my sound on some online libraries yet due to Nadine already putting in some sound before she found out that it only takes .wav files and cannot recongnise any other type… Continue reading Sound
We have been given a brief start constructing a game based around GlosCol’s It department. the brief specified that the game must be informative and fun so we came up with this idea. The client agreed that the idea was good and covered the structured of the brief.
Hi Guys Jack here, because of the assignment given to us we have to show evidence of us helping in every department of the game, so that means coding, artwork and sound design. So here is the evidence of my sound design. The sound hopefully this time in the next few hours will be implemented… Continue reading Sound for the Game!
The game was really boring with out sounds so I found some music on the YouTube creators page edited it to make a near perfect loop. I converted in to a .wav file since UE4 doesn’t recognize .MP3 as actual sound. I dragged in an ambient sound actor converted my sound in to a Cue noise… Continue reading Adding Music
So I have finished with the Space shooter level of the game this is the final look. I had designed a scoring system for it but when I added it to the game it kept destroying the player. So the code was meant to add 10 (Ten) point for each virus destroyed and give the… Continue reading Final Product