Today I have been working on the Player movement and the projectile. This are essential to the game for the player to do anything. The Player can only move on the X axis to help make the level harder and give the effect that the Player is “moving through space”. I have done the animation for the firing as well
Also done the script to destroy the Viruses and the Bullet on impact. This just destroys the bullet and Virus Sprites to help the player progress and complete the quest and not lag there computers out by having too many Bullet sprites spawned in.
In the future I hope to add a scoring system where it counts down and the faster you complete it the higher the score and when all the little viruses are dead have a boss come down and fire at you.